{"@context":{"@vocab":"https://cir.nii.ac.jp/schema/1.0/","rdfs":"http://www.w3.org/2000/01/rdf-schema#","dc":"http://purl.org/dc/elements/1.1/","dcterms":"http://purl.org/dc/terms/","foaf":"http://xmlns.com/foaf/0.1/","prism":"http://prismstandard.org/namespaces/basic/2.0/","cinii":"http://ci.nii.ac.jp/ns/1.0/","datacite":"https://schema.datacite.org/meta/kernel-4/","ndl":"http://ndl.go.jp/dcndl/terms/","jpcoar":"https://github.com/JPCOAR/schema/blob/master/2.0/"},"@id":"https://cir.nii.ac.jp/crid/1050564287828578048.json","@type":"Article","productIdentifier":[{"identifier":{"@type":"URI","@value":"https://ipsj.ixsq.nii.ac.jp/records/3556"}},{"identifier":{"@type":"NDL_BIB_ID","@value":"4076075"}},{"identifier":{"@type":"URI","@value":"http://id.ndl.go.jp/bib/4076075"}},{"identifier":{"@type":"URI","@value":"https://ndlsearch.ndl.go.jp/books/R000000004-I4076075"}},{"identifier":{"@type":"NAID","@value":"110002763344"}}],"resourceType":"記事(article)","dc:title":[{"@value":"3次元画像メディアとコンピュータビジョン：ロボット技術としてのCVからメディア技術としてのCVへ"},{"@language":"en","@value":"3D Image Media and Computer Vision-From CV as Robot Technology to CV as Media Technology"},{"@language":"ja-Kana","@value":"3ジゲン ガゾウ メディア ト コンピュータ ビジョン ロボット ギジュツ ト"}],"dc:language":"ja","creator":[{"@id":"https://cir.nii.ac.jp/crid/1420564276163559424","@type":"Researcher","personIdentifier":[{"@type":"KAKEN_RESEARCHERS","@value":"50115804"},{"@type":"NRID","@value":"1000050115804"},{"@type":"NRID","@value":"9000004149742"},{"@type":"NRID","@value":"9000299558593"},{"@type":"NRID","@value":"9000259337992"},{"@type":"NRID","@value":"9000404246003"},{"@type":"NRID","@value":"9000413522431"},{"@type":"NRID","@value":"9000391546164"},{"@type":"NRID","@value":"9000004928058"},{"@type":"NRID","@value":"9000404223751"},{"@type":"NRID","@value":"9000257778215"},{"@type":"NRID","@value":"9000025113258"},{"@type":"NRID","@value":"9000006253609"},{"@type":"NRID","@value":"9000394055207"},{"@type":"NRID","@value":"9000005310507"},{"@type":"NRID","@value":"9000107361752"},{"@type":"NRID","@value":"9000248235506"},{"@type":"NRID","@value":"9000347320155"},{"@type":"NRID","@value":"9000107361661"},{"@type":"NRID","@value":"9000404223833"},{"@type":"RESEARCHMAP","@value":"https://researchmap.jp/read0018452"}],"foaf:name":[{"@value":"大田, 友一"}]},{"@id":"https://cir.nii.ac.jp/crid/1070583790088691712","@type":"Researcher","foaf:name":[{"@language":"en","@value":"Ohta, Yuichi"}]}],"publication":{"publicationIdentifier":[{"@type":"NDL_BIB_ID","@value":"000000011527"},{"@type":"ISSN","@value":"04478053"},{"@type":"LISSN","@value":"04478053"},{"@type":"NCID","@value":"AN00116625"}],"prism:publicationName":[{"@value":"情報処理"}],"dc:publisher":[{"@value":"情報処理学会"}],"prism:publicationDate":"1996-11-15","prism:volume":"37","prism:number":"11","prism:startingPage":"981","prism:endingPage":"986"},"url":[{"@id":"https://ipsj.ixsq.nii.ac.jp/records/3556"},{"@id":"http://id.ndl.go.jp/bib/4076075"},{"@id":"https://ndlsearch.ndl.go.jp/books/R000000004-I4076075"},{"@id":"http://id.nii.ac.jp/1001/00003556/"}],"foaf:topic":[{"@id":"https://cir.nii.ac.jp/all?q=%E7%89%B9%E5%88%A5%E8%AB%96%E8%AA%AC%E3%80%8C%E6%83%85%E5%A0%B1%E5%87%A6%E7%90%86%E6%9C%80%E5%89%8D%E7%B7%9A%E3%80%8D","dc:title":"特別論説「情報処理最前線」"}],"dcterms:subject":[{"subjectScheme":"Other","notation":[{"@value":"特別論説「情報処理最前線」"}]}],"relatedProduct":[{"@id":"https://cir.nii.ac.jp/crid/1050001337886695168","@type":"Article","resourceType":"学術雑誌論文(journal article)","relationType":["cites"],"jpcoar:relatedTitle":[{"@value":"2枚の顔写真を用いた任意方向の顔画像の生成"},{"@language":"en","@value":"Synthesis of Arbitrarily Oriented Facial Views from Two Images"}]},{"@id":"https://cir.nii.ac.jp/crid/1390001204465424896","@type":"Article","resourceType":"学術雑誌論文(journal article)","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@language":"ja","@value":"大規模空間を対象とした自由視点映像生成のための3次元形状表現手法(<特集>複合現実感2)"},{"@language":"en","@value":"A 3D Video Display of Human Figures in a Large-scale Space Using Multiple Video Cameras"},{"@value":"大規模空間を対象とした自由視点映像生成のための3次元形状表現手法"},{"@language":"ja-Kana","@value":"ダイキボ クウカン オ タイショウ ト シタ ジユウ シテン エイゾウ セイセイ ノ タメ ノ 3ジゲン ケイジョウ ヒョウゲン シュホウ"}]},{"@id":"https://cir.nii.ac.jp/crid/1390001205065919104","@type":"Article","relationType":["cites"],"jpcoar:relatedTitle":[{"@language":"en","@value":"Three-Dimensional Image. 3D Image Display with Motion Parallax Using Camera Matrix Stereo. Evaluating Image Generation Algorithms."},{"@value":"３次元画像情報技術　多眼ステレオ法を用いた運動視差の再現可能な３次元画像表示　表示画像の生成と評価"},{"@language":"ja-Kana","@value":"タ ガン ステレオホウ オ モチイタ ウンドウ シサ ノ サイゲン カノウ ナ"}]},{"@id":"https://cir.nii.ac.jp/crid/1390001206518695680","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@value":"複合現実　　複合現実のための実環境センシング"},{"@language":"en","@value":"Visual Sensing of Real World for Mixed Reality"},{"@language":"ja-Kana","@value":"カイセツ フクゴウ ゲンジツ ノ タメ ノ ジツ カンキョウ センシング"}]},{"@id":"https://cir.nii.ac.jp/crid/1390282680075024768","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@language":"en","@value":"Mixed Reality."},{"@value":"複合現実感"},{"@language":"ja-Kana","@value":"フクゴウ ゲンジツカン"}]},{"@id":"https://cir.nii.ac.jp/crid/1390285697602474112","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@language":"ja","@value":"コメントI.(「AIマップ-メディアを手掛かりとしたAI技術・研究の再構築」へのコメントと回答)"},{"@value":"「AIマップ--メディアを手掛かりとしたAI技術・研究の再構築」へのコメントと回答"},{"@language":"ja-Kana","@value":"AI マップ メディア オ テガカリ ト シタ AI ギジュツ ケンキュウ ノ サイコウチク 」 エ ノ コメント ト カイトウ"}]},{"@id":"https://cir.nii.ac.jp/crid/1520009408152874112","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@value":"多視点映像の融合によるスポーツシーンの自由視点映像生成--3次元形状表現用平面の適応的配置"},{"@language":"ja-Kana","@value":"タシテン エイゾウ ノ ユウゴウ ニ ヨル スポーツシーン ノ ジユウ シテン エイゾウ セイセイ 3ジゲン ケイジョウ ヒョウゲンヨウ ヘイメン ノ テキオウテキ ハイチ"}]},{"@id":"https://cir.nii.ac.jp/crid/1520009410278499200","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@value":"ビジュアル・コンピューティング"},{"@language":"ja-Kana","@value":"ビジュアル コンピューティング"}]},{"@id":"https://cir.nii.ac.jp/crid/1520572360254971648","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@value":"(複合現実感)仮想オブジェクト面を用いた空間符号化"},{"@language":"ja-Kana","@value":"フクゴウ ゲンジツカン カソウ オブジェクトメン オ モチイタ クウカン フゴウカ"}]},{"@id":"https://cir.nii.ac.jp/crid/1520853834688847104","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@value":"バーチャルリアリティ技術による診断・治療支援"},{"@language":"ja-Kana","@value":"バーチャル リアリティ ギジュツ ニ ヨル シンダン チリョウ シエン"}]},{"@id":"https://cir.nii.ac.jp/crid/1520853835200090240","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@value":"フラクタルで絵を描く・絵を見る"},{"@language":"ja-Kana","@value":"フラクタル デ エ オ エガク エ オ ミル"}]},{"@id":"https://cir.nii.ac.jp/crid/1570009752558255232","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@language":"en","@value":"Recent Progress in Medical Image Processing-Virtualized Human Body and Computer-Aided Surgery"}]},{"@id":"https://cir.nii.ac.jp/crid/1571698602392222336","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@language":"ja","@value":"複合現実感 : 現実と仮想の融合を探る"},{"@language":"en","@value":"Mixed Reality : Seeking for Fusion of Real and Virtual"}]},{"@id":"https://cir.nii.ac.jp/crid/1571980073973518848","@type":"Article","relationType":["cites"],"jpcoar:relatedTitle":[{"@language":"en","@value":"VR - An Image-Based Approach to Virtual Environment Navigation"}]},{"@id":"https://cir.nii.ac.jp/crid/1572543023926943232","@type":"Article","relationType":["cites"],"jpcoar:relatedTitle":[{"@language":"en","@value":"Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix -"}]},{"@id":"https://cir.nii.ac.jp/crid/1573105973880362368","@type":"Article","relationType":["cites"]},{"@id":"https://cir.nii.ac.jp/crid/1573105973880363520","@type":"Article","relationType":["cites"]},{"@id":"https://cir.nii.ac.jp/crid/1573387452253693696","@type":"Article","relationType":["cites"],"jpcoar:relatedTitle":[{"@language":"ja","@value":"「パターン認識・理解」から「パターン認識・メディア理解」へ"},{"@language":"en","@value":"From \"Pattern Recognition and Understanding\" to \"Pattern Recognition and Media Understanding\""}]},{"@id":"https://cir.nii.ac.jp/crid/1573668927229002240","@type":"Article","relationType":["isCitedBy"],"jpcoar:relatedTitle":[{"@language":"ja","@value":"画像を手がかりとした実世界と仮想世界の幾何的整合"},{"@language":"en","@value":"Vision-Based Geometric Registration of Virtual and Real Worlds"}]},{"@id":"https://cir.nii.ac.jp/crid/1573950398810493952","@type":"Article","relationType":["cites"]}],"dataSourceIdentifier":[{"@type":"IRDB","@value":"oai:irdb.nii.ac.jp:02902:0003098511"},{"@type":"NDL_SEARCH","@value":"oai:ndlsearch.ndl.go.jp:R000000004-I4076075"},{"@type":"CIA","@value":"110002763344"}]}