著者名,書名,版表示,出版者名,出版年,シリーズ名,番号,ISBN,ISSN,URL "Snook, Greg (Gregory)",Real-time 3D terrain engines using C++ and and DirectX 9,1st ed,Charles River Media,2003,Game development series,,1584502045,,https://cir.nii.ac.jp/crid/1130282269397113472