Connected gaming : what making video games can teach us about learning and literacy
Bibliographic Information
- Title
- "Connected gaming : what making video games can teach us about learning and literacy"
- Statement of Responsibility
- Yasmin B. Kafai and Quinn Burke
- Publisher
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- MIT Press
- Publication Year
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- c2016
- Book size
- 24 cm
- Series Name / No
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- : hardcover
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Notes
Includes bibliographical references (p. [169]-194) and index
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Details 詳細情報について
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- CRID
- 1130282271306217344
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- NII Book ID
- BB22977248
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- ISBN
- 9780262035378
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- LCCN
- 2016016500
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- Web Site
- https://lccn.loc.gov/2016016500
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- Text Lang
- en
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- Country Code
- us
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- Title Language Code
- en
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- Place of Publication
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- Cambridge, Mass.
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- Classification
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- LCC: LB1028.75
- DC23: 371.33/46696
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- Subject
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- LCSH: Video games in education
- LCSH: Computers and children
- LCSH: Computer programming -- Study and teaching
- LCSH: Video games -- Design
- LCSH: Constructivism (Education)
- LCSH: Learning, Psychology of
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- Data Source
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- CiNii Books