著者名,論文名,雑誌名,ISSN,出版者名,出版日付,巻,号,ページ,URL,URL(DOI) Agnessa Shpakova and Viktor Dörfler and Jill MacBryde,Changing the game: a case for gamifying knowledge management,"World Journal of Science, Technology and Sustainable Development",2042-5945,Emerald,2017-04-06,14,2/3,143-154,https://cir.nii.ac.jp/crid/1360021393792970624,https://doi.org/10.1108/wjstsd-01-2017-0002