著者名,論文名,雑誌名,ISSN,出版者名,出版日付,巻,号,ページ,URL,URL(DOI) PUTRO U. S.,Adaptive learning of hypergame situations using a genetic algorithm,"IEEE Trans. Systems, Man, and Cybernetics, Part A",,,2000,30,,562-572,https://cir.nii.ac.jp/crid/1570854176738251264,