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Bibliographic Information
- Other Title
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- 人間にとってゲームとは何か 真面目に遊ぶことの哲学
- ニンゲン ニ トッテ ゲーム トワ ナニ カ : マジメ ニ アソブ コト ノ テツガク
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Description
If play-time and real time were traditionally thought as distinct things while thinking about game, these mutual interactions cannot be ignored anymore in discussing gaming activities. Moreover, it can be said we’ve left the realm of play as soon as the balance between these two aspects disappears. It is important to define the serious gaming activity at the point of balance between work and addiction. Here, in this article, we try to define what the serious gaming is with the intention to preserve the union, as well as the distinction, of reality and fiction world.
Journal
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- OSAKA SANGYO UNIVERSITY JOURNAL OF HUMAN ENVIRONMENTAL STUDIES
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OSAKA SANGYO UNIVERSITY JOURNAL OF HUMAN ENVIRONMENTAL STUDIES 18 49-63, 2019-03-30
大阪産業大学学会
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Keywords
Details 詳細情報について
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- CRID
- 1050001338306828800
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- NII Article ID
- 120006631445
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- NII Book ID
- AA1160706X
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- ISSN
- 13472135
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- NDL BIB ID
- 029772260
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- Text Lang
- ja
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- Article Type
- departmental bulletin paper
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- Data Source
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- IRDB
- NDL Search
- CiNii Articles