XR Possibilities for Contents Industry in the new visual media technology.

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  • 「XR」の新しい視覚メディアとしてのコンテンツ産業の可能性
  • 「 XR 」 ノ アタラシイ シカク メディア ト シテ ノ コンテンツ サンギョウ ノ カノウセイ

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Abstract

Abstract  XR is generally is frequently used as a shorthand to group technologies such as VR, AR and MR. VR have the capability of creating a virtual world with various kinds of realistic metaverse, but the flow of time in those worlds is constant. Therefore VR is widely used as a simulator. AR is a technology that gives the realistic world information with a sense of reality, and the flow of time is the same as in the real world. XR has the potential to develop into an industry as a new visual media technology that does not control time. This paper examines the technological evolution of XR, and whether it has the potential to develop into a new contents industry from the technological perspective.

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