Bibliographic Information
- Title
- "Object-oriented ray tracing in C++"
- Statement of Responsibility
- Nicholas Wilt
- Publisher
-
- Wiley
- Publication Year
-
- c1994
- Book size
- 24 cm.
- Series Name / No
-
- pbk
- computer disc
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Notes
"Instllation. To develop with OORT, you need:*A PC-class machine, preferably a 386 or 486. A floating-point coprocessor is highly recommended, since ray tracing is floating-point intensive. *Besides the 35M of disk space required by Boland C++, you will need at least 10M of space for the ray tracer's development directories. *Borlanad C++ v3.1 or another C++ complier that supports templates. If you want to use a different C++ complier, you will have to modify the makefiles for the class library and examples."-- p.379
Includes bibliographical references (p. 373-378) and index
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Details 詳細情報について
-
- CRID
- 1130000796141533184
-
- NII Book ID
- BA24121138
-
- ISBN
- 047130414X
- 0471304158
- 0471304166
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- LCCN
- 93020765
-
- Web Site
- https://lccn.loc.gov/93020765
-
- Text Lang
- en
-
- Country Code
- us
-
- Title Language Code
- en
-
- Place of Publication
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- New York
-
- Subject
-
- Data Source
-
- CiNii Books