Live mixed-reality 3D video in soccer stadium

書誌事項

公開日
2004-03-02
DOI
  • 10.1109/ismar.2003.1240701
  • 10.5555/946248.946866
公開者
IEEE Comput. Soc

説明

This paper proposes a method to realize a 3D video display system that can capture video from multiple cameras, reconstruct 3D models and transmit 3D video data in real time. We represent a target object with a simplified 3D model consisting of a single plane and a 2D texture extracted from multiple cameras. This 3D model is simple enough to be transmitted via a network. We have developed a prototype system that can capture multiple videos, reconstruct 3D models, transmit the models via a network, and display 3D video in real time. A 3D video of a typical soccer scene that includes a dozen players was processed at 26 frames per second.

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