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The current situation and issues of computer game archives(<Special feature>Preservation: deterioration of media and measures)
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- GOTO Toshiyuki
- Japan Women's University
Bibliographic Information
- Other Title
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- コンピュータゲームアーカイブの現状と課題(<特集>資料保存:メディアの劣化と対策)
- コンピュータゲームアーカイブの現状と課題
- コンピュータゲームアーカイブ ノ ゲンジョウ ト カダイ
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Description
Computer games are considered a big business as well as an element of contemporary culture; therefore, they need to be archived. Issues concerning computer game archives are short life span of the media and technological obsolescence. Measures such as migration and emulation can address these issues. Emulation is expected to be a good strategy; however, it is not yet perfect and runs the risk of infringing copyrights or patents. Several computer game archives have been developed, but they have not collected all the games ever made. This article suggests that cooperation and coordination between game companies and computer game archives need to be facilitated. In addition, libraries should participate in archiving computer games more than in the current situation.
Journal
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- The Journal of Information Science and Technology Association
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The Journal of Information Science and Technology Association 60 (2), 68-74, 2010
Information Science and Technology Association, Japan
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Keywords
Details 詳細情報について
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- CRID
- 1390001204203958272
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- NII Article ID
- 110007539711
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- NII Book ID
- AN10005857
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- ISSN
- 21898278
- 09133801
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- HANDLE
- 2241/104516
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- NDL BIB ID
- 10532532
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- Text Lang
- ja
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- Article Type
- journal article
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- Data Source
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- JaLC
- IRDB
- NDL Search
- CiNii Articles
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- Abstract License Flag
- Allowed