An Evalution of Virtual Sports, Focusing on the Accommodative Compensation
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- Kawahara Shintaro
- Department of Computer and Information Sciences, faculty of Engineering, Ibaraki University
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- Yonekura Tatsuhiro
- Department of Computer and Information Sciences, faculty of Engineering, Ibaraki University
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- Shimojyo Makoto
- Department of Computer and Information Sciences, faculty of Engineering, Ibaraki University
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- Kishi Yoshiki
- Department of Computer and Information Sciences, faculty of Engineering, Ibaraki University
Bibliographic Information
- Other Title
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- HMDの焦点調節補償機能に着目した仮想スポーツにおける捕球タイミングの評価
- HMD ノ ショウテン チョウセツ ホショウ キノウ ニ チャクモク シタ カソウ スポーツ ニ オケル ホキュウ タイミング ノ ヒョウカ
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Abstract
In this paper, we proposed a new method of evaluating quantitative the influence to the depth perception was influenced by the contradiction between convergence and accommodation in stereoscopic displays.We suppose empirical application of stereoscopic displays, verify about influences when we catch the ball in the virtual world. To be concrete, we used stereoscopic display with accommodative compensation, and proposed a new method of evaluating quantitative the influence to the depth perception was influenced by the contradiction between convergence and accommodation in stereoscopic displays, from results of tasks supposed to catch the ball in the virtual world. We also conducted a subjective experiment, and report its results.
Journal
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- Transactions of the Virtual Reality Society of Japan
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Transactions of the Virtual Reality Society of Japan 5 (3), 1033-1039, 2000
THE VIRTUAL REALITY SOCIETY OF JAPAN
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Details 詳細情報について
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- CRID
- 1390001204463372032
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- NII Article ID
- 110008746729
- 10009539550
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- NII Book ID
- AA11448578
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- ISSN
- 24239593
- 1344011X
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- NDL BIB ID
- 5577171
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed