Usage of Video Avatar Technology for Sharing Virtual World
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- Ogi Tetsuro
- Gifu MVL Research Center, TAO:IML, University of Tokyo
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- Yamada Toshio
- Gifu MVL Research Center, TAO
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- Kurita Yuji
- Gifu MVL Research Center, TAO
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- Hattori Yoichi
- Gifu MVL Research Center, TAO
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- Hirose Michitaka
- IML, University of Tokyo
Bibliographic Information
- Other Title
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- 仮想空間共有のためのビデオアバタ技術とその利用法(<特集>ネットワークとVR)
- 仮想空間共有のためのビデオアバタ技術とその利用法
- カソウ クウカン キョウユウ ノ タメ ノ ビデオアバタ ギジュツ ト ソノ リヨウホウ
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Abstract
Video avatar technology has become very popular as a high presence communication tool in the shared virtual world. In order to generate a realistic video avatar, several modeling techniques, such as the 2D plate model, 2.5D surface model or 3D voxel model have been proposed. This paper discusses the features and the usage of the various video avatar techniques. The appropriate video avatar that is used in the application system should be selected according to the purpose and the system environments. In addition, we also discuss the video avatar studio and the video avatar server technologies that were developed to utilize the various video avatar methods effectively in the networked virtual environments.
Journal
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- Transactions of the Virtual Reality Society of Japan
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Transactions of the Virtual Reality Society of Japan 8 (1), 37-46, 2003
THE VIRTUAL REALITY SOCIETY OF JAPAN
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Details 詳細情報について
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- CRID
- 1390001204464473856
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- NII Article ID
- 110008746859
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- NII Book ID
- AA11448578
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- ISSN
- 24239593
- 1344011X
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- NDL BIB ID
- 6522759
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed