Cultural Computing : ZENetic Computer
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- Tosa Naoko
- JST, PRESTO(Interaction and Intelligence):MIT CAVS
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- Matsuoka Seigow
- Editorial Engineering Lab.:Tezukayama Gakuin University
Bibliographic Information
- Other Title
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- カルチャラルコンピューティングの概念とその一実現形態 : ZENetic Computer(「メディアアートにおける『美』と『快』」特集)
- カレチャラルコンピューティングの概念とその一実現形態:ZENetic Computer
- カレチャラル コンピューティング ノ ガイネン ト ソノ イチ ジツゲン ケイタイ ZENetic Computer
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Abstract
We offer Cultural Computing as a method for cultural translation that uses scientific methods to represent the essential aspects of culture. Including images that heretofore have not been the focus of computing, such as images of Eastern thought and Buddhism, and the Sansui paintings, poetry and kimono that evoke these images, we projected the style of communication developed by Zen schools over hundreds of years into a world for the user to explore - a somewhat exotic Eastern Sansui world. Through encounters with Zen Koans and haiku poetry, the user is constantly and sharply forced to confirm the whereabouts of his or her self-consciousness. However, there is no "right answer" to be found anywhere.
Journal
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- Transactions of the Virtual Reality Society of Japan
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Transactions of the Virtual Reality Society of Japan 10 (1), 41-47, 2005
THE VIRTUAL REALITY SOCIETY OF JAPAN
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Details 詳細情報について
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- CRID
- 1390001204465164032
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- NII Article ID
- 110008728869
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- NII Book ID
- AA11448578
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- ISSN
- 24239593
- 1344011X
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- NDL BIB ID
- 7675945
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed