Consuruction of Virtual Reality Scenes Using Stereo Omni-directional Images
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- HATA Kazuharu
- Graduate School of Engineering, Hokkaido University
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- YAMAMOTO Tsuyoshi
- Graduate School of Engineering, Hokkaido University
Bibliographic Information
- Other Title
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- ステレオ全周画像による仮想現実シーンの構築(映像メディアおよび一般 : インターネット, デジタル放送, マルチメディア, 三次元画像, 視覚と画質評価, ITS等)
- ステレオ全周画像による仮想現実シーンの構築
- ステレオ ゼン シュウ ガゾウ ニ ヨル カソウ ゲンジツ シーン ノ コウチク
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Abstract
Conventionally, omni-directional panorama images are used as one of the methods of the virtual reality scene in which look round is possible. Already proposed also about the method of shooting all these omni-directional panorama images as stereo images from the viewpoint of both eyes. In this paper, we attempt reconstructing the change of the position of the viewpoint by rotation of human's head by using concentric mosaics which is a way method of an image based rendering to reduce uncomfortable feeling at the time of looking from side to side.
Journal
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- ITE Technical Report
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ITE Technical Report 27.8 (0), 11-15, 2003
The Institute of Image Information and Television Engineers
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Details 詳細情報について
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- CRID
- 1390001204527808640
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- NII Article ID
- 110003672227
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- NII Book ID
- AN1059086X
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- ISSN
- 24241970
- 13426893
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- NDL BIB ID
- 6555199
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed