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- Igarashi Miku
- Tokyo University of Technology
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- Tsuruta Naoya
- Tokyo University of Technology
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- Motegi Ryuta
- Tokyo Metropolitan University
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- Kanematsu Yoshihisa
- Tokyo Metropolitan University
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- Mikami Kouji
- Tokyo University of Technology
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- Kondo Kunio
- Tokyo University of Technology
Bibliographic Information
- Other Title
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- 集団キャラクターの配色シミュレーションシステムの開発(CG・アニメ,映像表現・芸術科学フォーラム2016)
- 集団キャラクターの配色シミュレーションシステムの開発
- シュウダン キャラクター ノ ハイショク シミュレーション システム ノ カイハツ
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Description
Most of characters in a comic and an animation constitute a group that is composed of a number of people. The color schemes of characters who belong to the same group should be consistent or well-dispersed. However, it is not easy to keep consistency during manual color setting. In this paper, we propose a color scheme simulation system for character groups. We extracted color information from 26 works of TV animation and stored them in group units. The user first inputs line drawings of characters and specifies the area of hair, face, cloth and so on. Then color setting will be applied to all the characters at once by simply choosing one from stored groups. Our system reduces the cost for repainting and enables quick color setting.
Journal
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- ITE Technical Report
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ITE Technical Report 40.11 (0), 245-248, 2016
The Institute of Image Information and Television Engineers
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Details 詳細情報について
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- CRID
- 1390001204528994176
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- NII Article ID
- 110010055921
- 130007850915
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- NII Book ID
- AN1059086X
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- ISSN
- 24241970
- 13426893
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- NDL BIB ID
- 027211615
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL Search
- CiNii Articles
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- Abstract License Flag
- Disallowed