The high-speed algorithm of a three-dimensional flock behavior simulation
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- Shibuya Jun'ichi
- Graduate School of Engineering, Soka University
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- Unemi Tatsuo
- Faculty of Engineering, Soka University
Bibliographic Information
- Other Title
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- 3次元群れ行動シミュレーションの高速アルゴリズム(ポスター(CG),映像表現・芸術科学フォーラム2013)
- 3次元群れ行動シミュレーションの高速アルゴリズム
- 3ジゲン ムレ コウドウ シミュレーション ノ コウソク アルゴリズム
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Abstract
This paper is to evaluate the performance of the three-dimensional model of flock behavior. Performance evaluation of calculations in the two-dimensional model has already been done. I have developed a three- dimensional simulation of flock behavior. As the experiment results, it was found that the three-dimensional model is also applicable for the segmentation method that has been used in two-dimensional space algorithm flock behavior. This paper presents how the processing speed varies depending on the relationship between the number of divisions and the number of individuals. A different characteristic was found in contrast with the two-dimensional model.
Journal
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- ITE Technical Report
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ITE Technical Report 37.17 (0), 77-80, 2013
The Institute of Image Information and Television Engineers
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Keywords
Details 詳細情報について
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- CRID
- 1390001204529546240
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- NII Article ID
- 110009597950
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- NII Book ID
- AN1059086X
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- ISSN
- 24241970
- 13426893
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- NDL BIB ID
- 024388258
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed