The high-speed algorithm of a three-dimensional flock behavior simulation

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Other Title
  • 3次元群れ行動シミュレーションの高速アルゴリズム(ポスター(CG),映像表現・芸術科学フォーラム2013)
  • 3次元群れ行動シミュレーションの高速アルゴリズム
  • 3ジゲン ムレ コウドウ シミュレーション ノ コウソク アルゴリズム

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Abstract

This paper is to evaluate the performance of the three-dimensional model of flock behavior. Performance evaluation of calculations in the two-dimensional model has already been done. I have developed a three- dimensional simulation of flock behavior. As the experiment results, it was found that the three-dimensional model is also applicable for the segmentation method that has been used in two-dimensional space algorithm flock behavior. This paper presents how the processing speed varies depending on the relationship between the number of divisions and the number of individuals. A different characteristic was found in contrast with the two-dimensional model.

Journal

  • ITE Technical Report

    ITE Technical Report 37.17 (0), 77-80, 2013

    The Institute of Image Information and Television Engineers

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