A Representation Technique of Moving-Image Based on Datamoshing

  • ITO Yuichi
    Graduate School of Computer and Cognitive Sciences, Chukyo University
  • STONE Carl
    School of Information Science and Technology, Chukyo University
  • URA Masahiro
    Institute for Advanced Studies in Artificial Intelligence, Chukyo University
  • YAMADA Masashi
    School of Information Science and Technology, Chukyo University
  • MIYAZAKI Shinya
    School of Information Science and Technology, Chukyo University

Bibliographic Information

Other Title
  • データモッシングに基づく動画の表現と制御手法(表現手法,映像表現・芸術科学フォーラム2013)
  • データモッシングに基づく動画の表現と制御手法
  • データモッシング ニ モトズク ドウガ ノ ヒョウゲン ト セイギョ シュホウ

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Abstract

In recent years, a number of art works have been published using noise and errors for artistic representation. Many of these have been classified as so-called glitch art, and forming a new trend in media art. Inside of glitch art, there is a technique called datamoshing, made using noise and errors in video imagery. While one can produce a video that can serve as a unique representation of datamoshing, but there is no clarified principle of this technique. In this paper we seek to clarify the control of expression based on the datamoshig technique. In addition, I propose a new software for applying datamoshing to videos and show a some works that have been produced by using this technique, as well as discuss the significances of these works from the perspective of media art.

Journal

  • ITE Technical Report

    ITE Technical Report 37.17 (0), 39-42, 2013

    The Institute of Image Information and Television Engineers

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