Interactive Interface with Evolutionary Eye Sensing and Physiological Knowledge

  • Akashi Takuya
    The Faculty of Engineering, Iwate University
  • Wakasa Yuji
    The Graduate School of Science and Engineering, Yamaguchi University
  • Tanaka Kanya
    The Graduate School of Science and Engineering, Yamaguchi University
  • Karungaru Stephen
    The Graduate School of Engineering, The University of Tokushima
  • Fukumi Minoru
    The Graduate School of Engineering, The University of Tokushima

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The purpose of this study is to develop an interactive interface using eye movement to operate a welfare apparatus, such as a feeding device for an orthopedically-impaired person. A part of the purpose is to eliminate special calibration and re-calibration during the operation. Originalities of this proposed system are as follows: eye sensing with evolutionary processing and interactive operation screen based on some physiological knowledge. The proposed system uses a non-contact type interface by the eye movement. An iris is tracked and eye movement is measured by the evolutionary eye sensing (EES) method. An operation screen is divided into 9 areas, which has visual stimulation using the physiological knowledge. A user can select these areas by eye movement and decide by eye fixation. The effectiveness of the proposed system is evaluated by comparison experiments with 20 subjects. The results indicate that the proposed system is easy to use for first-timer, who can become proficient in operation just after a few exercises.

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