A Study of Space-Sampling Method for 3D Movies
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- SENOH Takanori
- Research Center for Advanced Science & Technology, The University of Tokyo
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- AOKI Terumasa
- Research Center for Advanced Science & Technology, The University of Tokyo
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- YASUDA Hiroshi
- Center for Collaborative Research, The University of Tokyo
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- KOGURE Takuyo
- Center for Collaborative Research, The University of Tokyo
Bibliographic Information
- Other Title
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- 空間標本化法による立体映像の検討
- クウカン ヒョウホンカホウ ニ ヨル リッタイ エイゾウ ノ ケントウ
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Abstract
3D cinemas are becoming real thanks to digital image processing technology. The most feasible and stable technology based on the binocular disparity requires stereo-glasses. However, there is still a strong desire for glasses-free method in order to ease the stress to viewers. In this paper, Space-Sampling method is investigated for glasses-free 3D movies. With a layered image sensor device, Space-Sampling method captures 3D image projected through a lens. Layered display panels reproduce 3D images. They can be projected on a refractive screen to reconstruct the original 3D image space. Transparent image sensors, layered display panels, depth resolution, blur elimination and occlusion problems are discussed.
Journal
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- The Journal of the Institute of Image Electronics Engineers of Japan
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The Journal of the Institute of Image Electronics Engineers of Japan 35 (4), 317-325, 2006
The Institute of Image Electronics Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390001204611300864
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- NII Article ID
- 10018229418
- 10018229429
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- NII Book ID
- AN00041650
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- ISSN
- 13480316
- 02859831
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- NDL BIB ID
- 8064669
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
- KAKEN
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- Abstract License Flag
- Disallowed