Edutainment Circus Game based on Dynamics

DOI
  • Noji Suma
    Graduate School of Information Science and Engineering, Tokyo Institute of Technology
  • Takahashi Hiroki
    Graduate School of Information Science and Engineering, Tokyo Institute of Technology
  • Nakajima Masayuki
    Graduate School of Information Science and Engineering, Tokyo Institute of Technology

Bibliographic Information

Other Title
  • 力学を用いたサーカスゲームのエデュテーメント
  • 力学と創造性の育成支援
  • A Study of Interactive Motin Generation System

Abstract

This paper writes about a development of an interactive circus system. The system is based on dynamics and developed for edutainment. Acrobatic motion simulator and editing tool are implemented. The system enables users to learn basic physical dynamics easily. And also enables creative character animation work. The system provides recording function for motion editing. Users can save the simulation data and review the animation operating real time camera work.

Journal

Details 詳細情報について

  • CRID
    1390001205598777856
  • NII Article ID
    130005441515
  • DOI
    10.11371/wiieej.03-02.0_21
  • Data Source
    • JaLC
    • CiNii Articles
  • Abstract License Flag
    Disallowed

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