206 運動スキル最適化のための筋骨格モデルの構築(筋骨格モデルの応用)

書誌事項

タイトル別名
  • 206 Musculoskeletal model for exercise skill optimization

抄録

It is important that we know the most suitable exercise command in sports for results improvement. The acquisition of the most suitable exercise command is effective using a musculoskeletal model to have different characteristic parameters such as height and the weight of the player by forward dynamics simulation. We built musculoskeletal model for exercise skill optimization in this study using Open Dynamics Engine of the dynamics operation library. Because ODE can make any shapes easily and treat it dynamically, the simultaneous optimization of human movement and parameter implement are enabled. The model to suggest was comprised of a head, the body, humerus, radius, ulna, a hand, pelvis, thighbone, lower leg bone, foot and toe. These models were connected by ball and socket joint of 3 degree of freedom and hinge joint of 1 degree of freedom with human articular range of motion which were API of ODE. The placement of the muscle of the power source is decided based on the data that an initial point and terminal are shown in BodyParts3D and the muscular strength is decided using a muscle model thought about by Hill-Stroeve.

収録刊行物

詳細情報 詳細情報について

問題の指摘

ページトップへ