Quiz Game-type Collaborative Learning Support System about Plant Germination and Growth Conditions: A Case Study on Promotion of Collaborative Learning by Sensing Technology

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  • 植物の発芽・成長条件を題材としたクイズゲーム型協調学習支援システム―センシング技術による協調学習の促進―
  • ショクブツ ノ ハツガ ・ セイチョウ ジョウケン オ ダイザイ ト シタ クイズゲームガタ キョウチョウ ガクシュウ シエン システム : センシング ギジュツ ニ ヨル キョウチョウ ガクシュウ ノ ソクシン

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Abstract

<p>With the advance of computer technology in recent years, the use of ICT has become widespread in science and science education. Research on learning support systems is also being actively pursued in Japan, and practical research has shown its effectiveness. Therefore, we thought that learning could be further advanced by developing a learning support system incorporating two elements, collaboration, and sensing technology. For that purpose, we developed a quiz game-type system that allows three people to learn about the conditions of germination and growth of plants. Experiments were performed on 5th and 6th-grade primary school students who had learned about germination and growth conditions, and 3rd and 4th-grade primary school students who had not learned about germination and growth conditions. As a result, it was suggested that the developed system can advance learning about germination and growth conditions of plants while collaborating. Future research will be required to investigate to what extent this system can promote collaboration among experienced persons by conducting a contrast experiment.</p>

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