Representation of a Virtual Space Soundscape Reproducing Three-Dimensional Sound Changes

DOI

Bibliographic Information

Other Title
  • 立体的な音の変化を再現した仮想空間サウンドスケープの表現

Abstract

<p>This study is a representation of a virtual space soundscape that reproduces three-dimensional sound changes. The sound was recorded simultaneously from four points at a fixed distance from the center point. Using the Unity game engine, we proposed a method of sequentially reproducing sounds as you walk and turn around in the virtual space by embedding the recorded sound sources into virtual objects placed in the virtual space. The results are shown below. The system's method reproduces the same soundscape in a virtual space as in a real space and can be applied to various locations. In the future, we will consider and modify the map to make it easier to see, and whether to approach it more visually or aurally.</p>

Journal

Details 詳細情報について

  • CRID
    1390011771527575936
  • DOI
    10.11247/jssd.69.0_178
  • Text Lang
    ja
  • Data Source
    • JaLC
  • Abstract License Flag
    Disallowed

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