Creating a useful and helpful pattern language for game-based learning design

  • ZAITSU Kosuke
    Interfaculty Initiative in Information Studies, The University of Tokyo
  • FUJIMOTO Toru
    Interfaculty Initiative in Information Studies, The University of Tokyo

Bibliographic Information

Other Title
  • ゲーム学習の実践を支援するパターンの開発

Description

This study aims to create a pattern language to support practitioners who intend to introduce game-based learning. Interviews were conducted with four instructors currently practicing game-based learning at an online school for digital games. Then we created a pattern language comprising 18 patterns to support the introduction of game-based learning. A workshop was conducted using the created pattern language. The results confirmed that these language patterns are useful for sharing and exchanging practical knowledge regarding game-based learning among instructors.

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