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Creating a useful and helpful pattern language for game-based learning design
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- ZAITSU Kosuke
- Interfaculty Initiative in Information Studies, The University of Tokyo
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- FUJIMOTO Toru
- Interfaculty Initiative in Information Studies, The University of Tokyo
Bibliographic Information
- Other Title
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- ゲーム学習の実践を支援するパターンの開発
Description
This study aims to create a pattern language to support practitioners who intend to introduce game-based learning. Interviews were conducted with four instructors currently practicing game-based learning at an online school for digital games. Then we created a pattern language comprising 18 patterns to support the introduction of game-based learning. A workshop was conducted using the created pattern language. The results confirmed that these language patterns are useful for sharing and exchanging practical knowledge regarding game-based learning among instructors.
Journal
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- Proceedings of Annual Conference, Digital Game Research Association JAPAN
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Proceedings of Annual Conference, Digital Game Research Association JAPAN 12 (0), 15-18, 2022
Digital Game Research Association JAPAN
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Details 詳細情報について
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- CRID
- 1390014016715335936
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- ISSN
- 27586480
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Allowed