Significance of serious game for rehabilitation in super-aging society(<Special feature>Game as a service)

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  • 超高齢化社会におけるリハビリ用シリアスゲームの意義(<特集>サービスとしてのゲーム)
  • 超高齢化社会におけるリハビリ用シリアスゲームの意義
  • チョウコウレイカ シャカイ ニ オケル リハビリヨウ シリアスゲーム ノ イギ

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Abstract

Serious Game Project at Kyushu University has developed "REHABILIUM" the rehabilitation game to support stand-up training since 2010 in collaboration with Nagao Hospital to make the hard training enjoyable. The results from the clinical trials of the game both at hospital and Long-Term Care Health Facility showed it was a useful and safe game. In this article, I introduce the significance of the game for rehabilitation taking in consideration of upcoming super aging society and specific issues when you bring them to the medical or welfare facilities.

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