書誌事項
- タイトル別名
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- A Real-time CG Rendering of Takigi Noh based on Reflectance Analysis(<Special issue>Digital Museum Evolution)
- 反射光解析に基づく薪能のリアルタイムCG表現
- ハンシャコウ カイセキ ニ モトズク タキギノウ ノ リアルタイム CG ヒョウゲン
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説明
We propose a real-time anisotropic BTF rendering and animation method of Noh-costume under dynamic lighting with bonfire flickering effect in the Takigi Noh lighting environment. In the Takigi Noh, Noh costumes of gold brocades shines and flickers beautifully and intricately with torches set around the Noh stage that provide the illumination. To represent the anisotropic reflectance of the Noh costume, first, we model the anisotropic reflectance of the Noh costume of gold brocades with the bidirectional texture function (BTF), which extended the Ashikhmin's bidirectional reflectance distribution function (BRDF) model. Then, we represent the bonfire flame by procedural texture as dynamic ambient map to perform the same calculation as direct calculation from environment map. Finally, using the generated pixelated light source, actor and stage model, and motion data, the rendering of the anisotropic reflectance of the Noh costume fabric under dynamic lighting is achieved.
収録刊行物
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- 日本バーチャルリアリティ学会論文誌
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日本バーチャルリアリティ学会論文誌 20 (1), 25-33, 2015
特定非営利活動法人 日本バーチャルリアリティ学会
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詳細情報 詳細情報について
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- CRID
- 1390282679440546688
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- NII論文ID
- 110009931658
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- NII書誌ID
- AA11448578
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- ISSN
- 24239593
- 1344011X
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- NDL書誌ID
- 026310225
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- 本文言語コード
- ja
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- データソース種別
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- JaLC
- NDL
- CiNii Articles
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- 抄録ライセンスフラグ
- 使用不可