Development of a game system that uses changes in breath odor caused by food or beverage intake as a game condition

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  • 飲食物摂取による口臭変化を入力としたゲームシステムの開発(<特集>香り・人・システム2)
  • コンテンツ論文 飲食物摂取による口臭変化を入力としたゲームシステムの開発
  • コンテンツ ロンブン インショクブツ セッシュ ニ ヨル コウシュウ ヘンカ オ ニュウリョク ト シタ ゲーム システム ノ カイハツ

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Abstract

We developed a game that uses the changes in players' breath odor caused by food or beverage intake as a game condition. To fight the monsters in the game, players are required to consume actual food or beverages and modify their breath odor. Whereas traditional games are usually operated with a game controller, we propose a technique that uses food or beverage intake. We suggest that the use of food or beverage intake as a game condition carries potential as a system to correct an unbalanced diet.

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