A User Study on A Mixed-Reality Virtual Diorama Interface in Large Outdoor Environment

  • Hayashi Masayuki
    Department of Intelligent Interaction Technologies, Graduate School of Systems and Information Engineering, University of Tsukuba
  • Kitahara Itaru
    Department of Intelligent Interaction Technologies, Graduate School of Systems and Information Engineering, University of Tsukuba
  • Kameda Yoshinari
    Department of Intelligent Interaction Technologies, Graduate School of Systems and Information Engineering, University of Tsukuba
  • Ohta Yuichi
    Department of Intelligent Interaction Technologies, Graduate School of Systems and Information Engineering, University of Tsukuba

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Other Title
  • 広域屋外環境における複合現実型バーチャルジオラマインタフェースの評価(<特集>複合現実感5)
  • 広域屋外環境における複合現実型バーチャルジオラマインタフェースの評価
  • コウイキ オクガイ カンキョウ ニ オケル フクゴウ ゲンジツガタ バーチャル ジオラマインタフェース ノ ヒョウカ

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Description

Virtual Diorama (VD) interface is a new Mixed-Reality interface for mobile device, which enables users spread in large outdoor environment to share their point of interest (POI) among users. The outdoor environment is modeled in CG and POI is attached onto the CG model. Users will see POI by maneuvering the CG model (VD model). In this paper, we conduct user study and experiment for usability of our VD interface for better recognition of POI location. We compare two repositioning methods of VD model; Free shot and Dolly-round/Crane (D/C) shot. We also evaluate the usability of superimposing VD model onto the real image. As a result, D/C shot is more suitable than Free shot on our VD interface. We also found that about half of the subjects prefer superimposing of VD model onto real image.

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