An Airbrush Metaphor Interface for 3D Modeling in AR Space
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- AOKI Hiroshi
- Non-numerical Processing Algorithms Laboratory, University of Tsukuba
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- MITANI Jun
- Non-numerical Processing Algorithms Laboratory, University of Tsukuba:JST ERATO
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- KANAMORI Yoshihiro
- Non-numerical Processing Algorithms Laboratory, University of Tsukuba
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- FUKUI Yukio
- Non-numerical Processing Algorithms Laboratory, University of Tsukuba
Bibliographic Information
- Other Title
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- AR空間におけるエアブラシ型インタフェースによる形状モデリングシステム(ポスター展示(エンターテインメント・アニメーション),映像表現フォーラム)
- AR空間におけるエアブラシ型インタフェースによる形状モデリングシステム
- AR クウカン ニ オケル エアブラシガタ インタフェース ニ ヨル ケイジョウ モデリング システム
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Abstract
Although a large number of studies have been made on 3D modeling in AR (Augmented Reality) space, lack of the tactile feedback when a user touches a model is still a problem, which causes a difference between real world and the AR space. In this paper, to pass over this problem, we propose an airbrush metaphor interface for 3D modeling. The user can edit a 3D model without feeling the differences since the airbrush does not have tactile feedback originally. The user constructs a model by spraying virtual small cubes in the AR space. The target area and the amount of sprayed cubes are adjusted by the distance from the airbrush-style device. Coloring and erasing features are also implemented on our system. We show some models constructed with our system.
Journal
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- ITE Technical Report
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ITE Technical Report 36.16 (0), 1-4, 2012
The Institute of Image Information and Television Engineers
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Keywords
Details 詳細情報について
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- CRID
- 1390282679507195776
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- NII Article ID
- 110009437852
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- NII Book ID
- AN1059086X
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- ISSN
- 24241970
- 13426893
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- NDL BIB ID
- 023572163
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed