Selective 3D LIC Volume Rendering Based on Significance Map and Streamline Illumination Model

  • SUZUKI Yasuko
    Graduate School of Humanities and Sciences, Ochanomizu University
  • FUJISHIRO Issei
    Department of Information Sciences, Faculty of Science, Ochanomizu University Research Organization for Information Science & Technology
  • CHEN Li
    Research Organization for Information Science & Technology

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  • 重要度マップと流線照明モデルに基づく選択的3次元LICボリュームレンダリング
  • ジュウヨウド マップ ト リュウセン ショウメイ モデル ニ モトヅク センタクテキ 3ジゲン LIC ボリュームレンダリング

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Line Integral Convolution (LIC) is a promising method for visualizing 2 D dense flow fields. Several extensions of the method have been proposed for visualizing 3 D flow fields. However, volume rendering of 3 D LIC textures has been considered ineffective, because optical integration in depth tends to spoil the coherent structures along local streamlines. In this paper, we propose a selective volume rendering of 3 D LIC textures based on significance maps, which are derived by the cross-sectional vector field topology analysis, and a specific illumination model for 3D streamlines.

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