Selective 3D LIC Volume Rendering Based on Significance Map and Streamline Illumination Model
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- SUZUKI Yasuko
- Graduate School of Humanities and Sciences, Ochanomizu University
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- FUJISHIRO Issei
- Department of Information Sciences, Faculty of Science, Ochanomizu University Research Organization for Information Science & Technology
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- CHEN Li
- Research Organization for Information Science & Technology
Bibliographic Information
- Other Title
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- 重要度マップと流線照明モデルに基づく選択的3次元LICボリュームレンダリング
- ジュウヨウド マップ ト リュウセン ショウメイ モデル ニ モトヅク センタクテキ 3ジゲン LIC ボリュームレンダリング
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Description
Line Integral Convolution (LIC) is a promising method for visualizing 2 D dense flow fields. Several extensions of the method have been proposed for visualizing 3 D flow fields. However, volume rendering of 3 D LIC textures has been considered ineffective, because optical integration in depth tends to spoil the coherent structures along local streamlines. In this paper, we propose a selective volume rendering of 3 D LIC textures based on significance maps, which are derived by the cross-sectional vector field topology analysis, and a specific illumination model for 3D streamlines.
Journal
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- The Journal of the Institute of Image Electronics Engineers of Japan
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The Journal of the Institute of Image Electronics Engineers of Japan 30 (4), 379-387, 2001
The Institute of Image Electronics Engineers of Japan
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Keywords
Details 詳細情報について
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- CRID
- 1390282679587533952
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- NII Article ID
- 10010070344
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- NII Book ID
- AN00041650
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- ISSN
- 13480316
- 02859831
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- NDL BIB ID
- 5877688
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL Search
- CiNii Articles
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- Abstract License Flag
- Disallowed