Measurement and Correction of Depth Perception Error in Immersive Virtual Environments.
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- Hashimoto Naoki
- Precision and Intelligence Laboratory, Tokyo Institute of Technology
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- Konishi Youhei
- Graduate School of Information Science & Engineering, Tokyo Institute of Technology
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- Nakajima Masayuki
- Graduate School of Information Science & Engineering, Tokyo Institute of Technology
Bibliographic Information
- Other Title
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- 没入型仮想空間における奥行き知覚誤差の計測と補正
- ボツニュウガタ カソウ クウカン ニ オケル オクユキ チカク ゴサ ノ ケイソク ト ホセイ
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Description
Immersive projection displays like CAVE systems are essential for creating immersive virtual environments (VEs). However, they induce depth perception errors that depend on the direction of view. This prevents the use of immersive VEs in various fields. We created a typical immersive VE and measured the depth perception errors. Using this experimental environment, we focused on the contradiction in depth information between that given by the viewer's congestion and that given by the viewer's focus. Our measurement results clarified the effect of this contradiction and the characteristics of depth perception errors in immersive VEs. We also tested error correction polynomial fitting using correction tables. The correction table calculated using the measured data was effective in correcting depth perception errors.
Journal
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- The Journal of The Institute of Image Information and Television Engineers
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The Journal of The Institute of Image Information and Television Engineers 56 (6), 947-953, 2002
The Institute of Image Information and Television Engineers
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Keywords
Details 詳細情報について
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- CRID
- 1390282680076114688
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- NII Article ID
- 110003670977
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- NII Book ID
- AN10588970
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- ISSN
- 18816908
- 13426907
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- NDL BIB ID
- 6173183
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL Search
- Crossref
- CiNii Articles
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- Abstract License Flag
- Disallowed