Sound Field Simulation and Sound Field Rendering

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Other Title
  • 音場シミュレーションと音空間レンダリング
  • オンジョウ シミュレーション ト オト クウカン レンダリング

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Abstract

Sound field simulation is widely used because of the progress in computer environments and the spread of simple and easy simulation algorithms such as the finite-difference time domain (FDTD) method. In this paper, the theoretical basis of the FDTD method for sound field analysis is first described, then the implementation of the FDTD algorithm on a graphics processing unit is described. For the application of sound field simulation to auralization, sound field rendering is described. Sound field rendering is a technique for auralization from three-dimensional numerical models constructed by a computer, with a similar concept to the graphics rendering technique. An example of sound field rendering in collaboration with a head-mounted display is described.

Journal

  • IEICE ESS Fundamentals Review

    IEICE ESS Fundamentals Review 10 (3), 206-218, 2017

    The Institute of Electronics, Information and Communication Engineers

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