Evaluation of the Virtual 3D Model by the Changeover Texture Images of Billboard

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  • ビルボードのテクスチャ画像切り替えによる擬似3Dモデル表現法の評価
  • ビルボード ノ テクスチャ ガゾウ キリカエ ニ ヨル ギジ 3D モデル ヒョウゲンホウ ノ ヒョウカ

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Abstract

Many walkers are needed to improve the reality of such a cyber restored city. In the city, each walker is made by using a billboard or a polygonal model. However, the polygonal model approach requires several thousands of polygons to represent a walker. The billboard approach restricts the viewpoints that observe the rendered images. We have developed a Virtual 3D model for movement of a viewpoint. We compare the Virtual 3D model with a polygonal model by varying the number of the texture images, turning speed of an object as well as distance between a camera and an object.

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