Computation Algorithm for the Constraint Matrix Arising in a Fictitious Domain Method : Triangulation Algorithm for the Intersection of a Tetrahedron and a Triangle
-
- Koyama Daisuke
- Department of Computer Science The University of Electro-Communications
Bibliographic Information
- Other Title
-
- 仮想領域法において生ずる制約行列の計算法 : 四面体と三角形との交差部分の三角形分割アルゴリズム
- カソウ リョウイキホウ ニ オイテ ショウズル セイヤク ギョウレツ ノ ケイサンホウ 4メンタイ ト 3カクケイ ト ノ コウサ ブブン ノ 3カクケイ ブンカツ アルゴリズム
Search this article
Description
A fictitious domain method via Lagrange multipliers for solving three-dimensional Dirichlet problems is considered. A computation algorithm for the constraint matrix in discrete problems of the arising saddle-point problem is presented, in which a triangulation algorithm for the intersection of a tetrahedron and a triangle plays an essential role. First such a triangulation algorithm is designed so that it does not generate any degenerate triangles on the assumption that the precision in computation is infinite. Next its simplified algorithm is presented; it can generate degenerate triangles even if it is implemented in precise arithmetic. These two algorithms are compared through numerical experiments.
Journal
-
- Transactions of the Japan Society for Industrial and Applied Mathematics
-
Transactions of the Japan Society for Industrial and Applied Mathematics 15 (4), 571-587, 2005
The Japan Society for Industrial and Applied Mathematics
- Tweet
Details 詳細情報について
-
- CRID
- 1390282680744536704
-
- NII Article ID
- 110002976857
-
- NII Book ID
- AN10367166
-
- ISSN
- 09172246
- 24240982
-
- NDL BIB ID
- 7785557
-
- Text Lang
- ja
-
- Data Source
-
- JaLC
- NDL
- CiNii Articles
-
- Abstract License Flag
- Disallowed