A36 Inducing the Intention Phenomenon in a Computer Based Simulation Environment

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  • Inducing the intention phenomenon in a computer based simulation environment

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Targeting is a skill that is used in many sports and other activities. The electroencephalogram (EEG) has previously been used to measure target sports [1-4]. The intention phenomenon is indicated by the pre-shot alpha in the EEG [1]. This paper details the design of a computer based simulation to induce the intention phenomenon. The simulation consisted of a targeting task under three different targeting conditions - no bias, constant bias, and variable bias. Twelve participants were involved in the study and their EEG was measured during the targeting tasks. The results indicated that intention could be induced using a computer based simulation.

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