Non-Contact Eye-Gazing Point Detection during Driving a Wheelchair Simulator
Bibliographic Information
- Other Title
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- 車椅子シミュレータ操作時における視点位置移動特性に関する検討
- クルマイス シミュレータ ソウサジ ニ オケル シテン イチ イドウ トクセイ ニ カンスル ケントウ
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Description
The purpose of this study is to detect the eye-gazing points during driving a wheelchair simulator through the image sequence analysis of video frames. The performances can be measured without restrictions of specific devices such as any accessories and sensors, which were put on a body. Images obtained with two video cameras allow the algorithm with two-dimensional matching pursuit through wavelet analysis to extract boundaries of right and left irises. Their three-dimensional positions and directions were estimated through the Direct Linear Transformation technique. The eye-gazing point was evaluated through the relationship between the vertical vectors of iris and line-of-sight. Consequently, some preliminary results were presented to illustrate the difference in variations with the eye-gazing point, which have relationship to the experience of wheelchair.
Journal
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- TRANSACTIONS OF THE JAPAN SOCIETY OF MECHANICAL ENGINEERS Series C
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TRANSACTIONS OF THE JAPAN SOCIETY OF MECHANICAL ENGINEERS Series C 69 (685), 2437-2444, 2003
The Japan Society of Mechanical Engineers
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Keywords
Details 詳細情報について
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- CRID
- 1390282681333235200
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- NII Article ID
- 110002379152
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- NII Book ID
- AN00187463
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- ISSN
- 18848354
- 03875024
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- HANDLE
- 10191/5870
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- NDL BIB ID
- 6717227
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- Text Lang
- ja
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- Data Source
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- JaLC
- IRDB
- NDL
- Crossref
- CiNii Articles
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- Abstract License Flag
- Disallowed