書誌事項
- タイトル別名
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- Study on Learners’ Understanding in a Business Gaming Practice through their Behavior Analysis
- ガクシュウシャ ノ コウドウ ブンセキ ニ モトズイタ ビジネス ゲーム ジッセン ノ ヒョウカ
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<p>This paper describes the experimental analysis to evaluate business game learners’ understandings. For the purpose, we have carried out intensive experiments to record and analyze what learners have understood from business gaming practice. We utilize (1) the methods of recording decisions of each round and visual screens referred during the games, (2) protocol analysis of the utterance of players, and (3) performance sheet, or paper testing, to extract learners' understanding levels. The main results are that for players, player teams, and a game designer, the proposed method is applicable to business training games with computer-support.</p>
収録刊行物
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- 教育システム情報学会誌
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教育システム情報学会誌 26 (3), 252-263, 2009-09-30
教育システム情報学会
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詳細情報 詳細情報について
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- CRID
- 1390282763117584512
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- NII論文ID
- 130007618950
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- NII書誌ID
- AN10474042
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- ISSN
- 21880980
- 13414135
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- NDL書誌ID
- 10470190
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- 本文言語コード
- ja
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- データソース種別
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- JaLC
- NDL
- CiNii Articles
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- 抄録ライセンスフラグ
- 使用不可