Rethinking Simulation and Gaming as an Academic Discipline

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Other Title
  • シミュレーション&ゲーミング学再考
  • シミュレーション&ゲーミングガク サイコウ

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Abstract

<p>Simulation & Gaming is used as a methodology for education and research related to various issues. In order to properly evaluate the results of research that employed a specific methodology, it is necessary to understand them based on the underlying philosophical assumptions. Taking into account recent environmental changes that surround us, this paper examines the way of exploring knowledge and methods by using Simulation & Gaming to solve problems and challenges in diverse areas, and also points out that co-creation process between game designers, users and players is an important aspect of Simulation & Gaming.</p>

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Details

  • CRID
    1390282763138371840
  • NII Article ID
    130007696214
  • NII Book ID
    AN10412271
  • DOI
    10.32165/jasag.29.1_18
  • ISSN
    24340472
    13451499
  • NDL BIB ID
    029964128
  • Text Lang
    ja
  • Data Source
    • JaLC
    • NDL
    • CiNii Articles
    • KAKEN
  • Abstract License Flag
    Disallowed

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