Rethinking Simulation and Gaming as an Academic Discipline
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- Tanabu Motonari
- Yokohama National University
Bibliographic Information
- Other Title
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- シミュレーション&ゲーミング学再考
- シミュレーション&ゲーミングガク サイコウ
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Abstract
<p>Simulation & Gaming is used as a methodology for education and research related to various issues. In order to properly evaluate the results of research that employed a specific methodology, it is necessary to understand them based on the underlying philosophical assumptions. Taking into account recent environmental changes that surround us, this paper examines the way of exploring knowledge and methods by using Simulation & Gaming to solve problems and challenges in diverse areas, and also points out that co-creation process between game designers, users and players is an important aspect of Simulation & Gaming.</p>
Journal
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- STUDIES IN SIMULATION AND GAMING
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STUDIES IN SIMULATION AND GAMING 29 (1), 18-23, 2019-08-30
Japan Association of Simulation And Gaming
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Keywords
Details
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- CRID
- 1390282763138371840
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- NII Article ID
- 130007696214
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- NII Book ID
- AN10412271
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- ISSN
- 24340472
- 13451499
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- NDL BIB ID
- 029964128
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
- KAKEN
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- Abstract License Flag
- Disallowed