Customization of Contents for Acquisition of Skills of FPS without Trainer

Description

In this paper, we conducted a study to develop self-study materials with the ability to provide more suitable materials for students' skills. A first person shooter (FPS) type simulator-based teaching material is created to acquire knowledge. Conventional games resume from a predetermined scene regardless of trainee's skill contributes to no increases in knowledge and skill. In this paper, we propose a re-spawning point suitable for each trainee by a recommendation algorithm which tries to find good game scenes by trial and error.

Journal

Details 詳細情報について

  • CRID
    1390283659853042176
  • DOI
    10.5954/icarob.2020.os17-1
  • ISSN
    21887829
  • Text Lang
    en
  • Data Source
    • JaLC
    • Crossref
  • Abstract License Flag
    Disallowed

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