Questionnaire Survey of Elderly People Requiring Nursing Care Who Used Game Machines for Brain Training
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- MATSUNO Satoshi
- Department of Physical Therapy, Osaka Yukioka College of Health Science Specialized Day Service Gajumaru for Function Training
Bibliographic Information
- Other Title
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- 要介護高齢者におけるゲーム機を用いた脳トレーニングに関するアンケート調査
- ヨウカイゴコウレイシャ ニ オケル ゲームキ オ モチイタ ノウ トレーニング ニ カンスル アンケート チョウサ
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Abstract
<p>[Purpose] The purpose of this study was to conduct a questionnaire survey on brain training using a game machine for elderly people requiring nursing care. [Participants and Methods] The participants were 24 elderly people requiring nursing care. A Nintendo Switch was used as the game console. “Adult training for the brain” was used as the game software. The questionnaire surveyed educational background, the enjoyment and difficulty experienced when playing the games, operation of the game console, and whether the participants wanted to continue brain training in the future. [Results] A significant majority of the respondents reported that brain training was quite fun and expressed moderate interest in continuing it. However, there was a significant number of participants who could not operate the game machine without instruction. [Conclusion] The results suggest that brain training using a game device for elderly people requiring nursing care can be enjoyed if the operation of the device is properly taught.</p>
Journal
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- Rigakuryoho Kagaku
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Rigakuryoho Kagaku 36 (4), 521-525, 2021
The Society of Physical Therapy Science
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Details 詳細情報について
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- CRID
- 1390289099790034048
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- NII Article ID
- 130008076469
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- NII Book ID
- AN10472896
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- ISSN
- 24342807
- 13411667
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- NDL BIB ID
- 031675994
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- Crossref
- CiNii Articles
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- Abstract License Flag
- Disallowed