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Animation author in Showa Seo Mitsuo
Bibliographic Information
- Other Title
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- 瀬尾光世の漫画映画における表現手法
- セオ ミツオ ノ マンガ エイガ ニ オケル ヒョウゲン シュホウ
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Description
Furthermore, it is also surprising that not much studying has been done on Seo Mitsuo either, who created about 25 pieces of work during the period of 1932 and 1949 through a method known as “Sell Animation.” The purpose of this study is to understand Kenjo Masaoka, a genius of Sell Animation, and analyze his works in order to identify the nature of those works. There are five main points in conclusion: first, of division of labor was developed more by use of a cell, and that a big hint was given to a division system of an after Japan animation co. The thing in which two could express a movement of the character which makes a story stand out freely using a cell. Such as applying to a movie cartoon three of taking a picture, various methods are tried, consequently, the thing which improved the quality of a movie cartoon. I kept studying four music methods, and that musical visualization was advanced. Five kept educating the posterity represented by Mitsuyo Seo and others, and that their ability was improved.
Journal
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- 国際日本学
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国際日本学 8 305-330, 2010-08-10
法政大学国際日本学研究所
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Details 詳細情報について
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- CRID
- 1390290699807232768
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- NII Article ID
- 120006812779
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- NII Book ID
- AA11914954
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- HANDLE
- 10114/00022641
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- NDL BIB ID
- 11006930
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- ISSN
- 18838596
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- Text Lang
- ja
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- Article Type
- departmental bulletin paper
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- Data Source
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- JaLC
- IRDB
- NDL Search
- CiNii Articles
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- Abstract License Flag
- Allowed