“Do humans play according to the game theory when facing the social dilemma situation?” A survey study.
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- Habib Ahsan
- 九州大学大学院総合理工学府
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- K M Ariful Kabir
- 九州大学大学院総合理工学府 バングラデシュ工科大学
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- 谷本 潤
- 九州大学大学院総合理工学府 九州大学総合理工学研究院
抄録
The aim of this study is to verify whether a human can detect the social dilemma class and its strength for four various games: Prisoner’s dilemma, Trivial, Chicken, and Stag-Hunt by using a web-based structural cross-sectional survey. We considered respondent’s cooperative and defective behavior by designing multiple sets of 2 × 2 games for two classes in terms of game opponents: whether he is an intimate friend or an unknown person in the questionnaire. In total, 375 respondents participated in this survey. We found that Prisoner’s dilemma and Trivial game are recognized easily by the respondents, but they are not aware of the dilemma strength and difference of game opponent’s attribute whether the opponent is a close or unknown person.
収録刊行物
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- Evergreen
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Evergreen 7 (1), 7-14, 2020-03
九州大学グリーンテクノロジー研究教育センター
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詳細情報 詳細情報について
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- CRID
- 1390290699825579136
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- NII論文ID
- 120006825122
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- DOI
- 10.5109/2740936
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- ISSN
- 24325953
- 21890420
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- HANDLE
- 2324/2740936
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- 本文言語コード
- en
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- データソース種別
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- JaLC
- IRDB
- Crossref
- CiNii Articles
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- 抄録ライセンスフラグ
- 使用可