Evaluation of the Effectiveness of a Ski Skill Acquisition System by Integrating VR and Hardware

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  • VR とハードウェアの統合によるスキー技術獲得システムの有効性の評価

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Skiing is a difficult sport for beginners to start compared to other sports because of the severe restriction of time and place, and the high risk of injuries such as falling. Therefore, a ski training system that integrates VR and hardware technology is developed. In this paper, we evaluate its effectiveness through experiments. Specifically, we verify and compare the training effects of two systems with different feedback methods: “a system that feeds back the changes in somatosensory perception as VR images” and “a system that feeds back the changes in somatosensory perception by increasing or decreasing the gauge”. By comparing these two systems, we examine whether the learning effect of the system can be improved by incorporating VR technology into the ski learning system, and obtained promising experimental results.

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