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A VRChat world where a virtual player blends in
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- ITO Natsuki
- School of Design and Architecture, Nagoya City University
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- NAKAGAWA Ryu
- Graduate School of Design and Architecture, Nagoya City University
Bibliographic Information
- Other Title
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- 仮想(ジツ)人間が紛れ込んだ VRChat ワールド
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Description
This artwork is a VRChat world that focuses on the amplified distrust in communication between avatars that may occur in the near future metaverse. By participating in this world as a VRChat user, the experiencer encounters a situation in which it is difficult to distinguish between the player and NPC (non-player character). The experience was realized by integrating various elements, such as the implementation of pseudo-speech interaction using the avatar's built-in shaders (at this time, the SDK for VRChat world development does not implement player voice acquisition), the construction of the world view, the design of the avatar that fits into the world view, and the placement of the pedestal that encourages the wearing of the avatar.
Journal
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- Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
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Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan 21.04 (0), 254-257, 2022
The Institute of Image Electronics Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390295603316607616
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- ISSN
- 27589218
- 02853957
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Disallowed