第三者視点映像に対する運動模倣と複数部位への触覚提示による“なりきり体感観戦”の実現──遠隔フェンシング観戦におけるユースケース──
書誌事項
- タイトル別名
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- “Becoming-player sports viewing” through motion mimicry for a player and tactile presentation to multiple bodily parts in third-person video ── A use case in remote fencing viewing ──
抄録
<p>In viewing contents that do not require user’s active involvement, such as sports games and music concerts, the video and audio are often viewed from third-person view instead of a first-person view. However, this type of viewing experience explicitly divides the viewer and player into the viewer and the viewed. Therefore, the authors have developed a new type of experience that generates a different type of empathy: “Becoming-player sports viewing,” in which the player’s movements can be perceived as viewers’. This experience uses a third-person video, but also uses the viewer’s own movements and tactile vibrations presented to multiple bodily parts, allowing the viewer to feel a sense of becoming a player in the video. In this paper, we report on the actual implementation of “Becoming-player sports viewing,” and experiments that demonstrate the principle of it.</p>
収録刊行物
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- 日本バーチャルリアリティ学会論文誌
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日本バーチャルリアリティ学会論文誌 28 (2), 91-100, 2023
特定非営利活動法人 日本バーチャルリアリティ学会
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詳細情報 詳細情報について
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- CRID
- 1390296608342652800
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- ISSN
- 24239593
- 1344011X
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- 本文言語コード
- ja
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- データソース種別
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- JaLC
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- 抄録ライセンスフラグ
- 使用不可