Research of "PLAY" viewing experience on digital displays
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- Nakagawa Keita
- Chiba University Graduate School of Science and Engineering
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- Ono Kenta
- Design Research Institute
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- Hidehiko Miura
- Chiba University
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- Akie Hinokio
- Yamaha Corporation Design Laboratory
Bibliographic Information
- Other Title
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- デジタルデバイスにおける「PLAY」な鑑賞体験の研究
Abstract
<p>This research was conducted under the theme of "USE to PLAY".The purpose of this research is to create a "PLAY" viewing experience in which the viewer is actively involved by applying the "texture" and "room for interpretation" created by the operability of analog to digital displays. Through the process and the products produced, we will propose new perspectives on these concepts. In the first half of the exhibition, we examined methods of physically interfering with digital displays through various "filters" and their effects. In the second half, we focused on gelatin material and proposed a new three-dimensional image expression created by its properties and the inorganic images of the display.</p>
Journal
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- PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
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PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD 70 (0), 104-, 2023
Japanese Society for the Science of Design
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Details 詳細情報について
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- CRID
- 1390298444167390464
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Disallowed