Whale Breaching Animation Production Method Based on Motion Analysis
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- Kato Shota
- Faculty of Media, Tokyo University of Technology
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- Kawashima Motonobu
- Faculty of Media, Tokyo University of Technology
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- Hayakawa Daichi
- Faculty of Media, Tokyo University of Technology
Bibliographic Information
- Other Title
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- 動作分析に基づいたクジラのブリーチングアニメーション制作手法の提案
Abstract
In CG based video and game content works, breaching animations of aquatic creatures jumping out of water can be seen. To create such animations, it is necessary to investigate and understand the actual behavior of sharks and whale. Therefore, it takes a great deal of time to create these animations. In this study, we investigate the characteristics of the breaching behavior of whales and propose a breaching animation production method that can be used efficiently based on the results.
Journal
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- Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
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Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan 22.04 (0), 76-79, 2023
The Institute of Image Electronics Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390298986213411968
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- ISSN
- 27589218
- 02853957
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Disallowed