Amplifying Vertical Linear Vection in VR Motion Ride Using Horizontal Motion Visual Stimuli: Investigating Intensities of Physical and Visual Stimuli
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- Nakanishi Yasuto
- Faculty of Environment and Information Studies, Keio University
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- Saito Mondo
- Graduate School of Media and Governance, Keio University
Bibliographic Information
- Other Title
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- 水平に運動する視覚刺激を用いたVRモーションライドにおける垂直ベクションの増幅:物理刺激と視覚刺激の強度の調査
Abstract
<p>The proliferation of VR attractions has increased attention to vection generation technology for enhancing perceived realism. Given the rising interest in Mixed Reality (MR) attractions―which allow users to visually interact with the real world―it is not feasible to manipulate all visual stimuli coordinates for generating linear vection. Consequently, our focus has shifted to optical illusions, capable of creating a three-dimensional effect with two-dimensional visual stimuli. We developed a dynamic visual image that amplifies perceived vertical displacement by applying such illusions to floor surfaces. This paper describes the results of three experiments with our dynamic visual image. These empirical explorations of our proposed method will facilitate the determination of actual travel distances and parameters.</p>
Journal
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- Transactions of the Virtual Reality Society of Japan
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Transactions of the Virtual Reality Society of Japan 29 (1), 13-21, 2024-03-31
THE VIRTUAL REALITY SOCIETY OF JAPAN
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Keywords
Details 詳細情報について
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- CRID
- 1390299673817931008
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- ISSN
- 24239593
- 1344011X
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Disallowed