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- FUKUYAMA Yuki
- Meisei Education Center, Meisei University
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- MITATE Yoshitaka
- Career Support Division, The University of KitaKyushu
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- FUJIMOTO Toru
- Center for Research and Development of Higher Education The University of Tokyo
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- AZAMI Satoko
- Learning Game Designer
Bibliographic Information
- Other Title
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- 大学生のキャリア形成に資するゲーム教材の実践
- 大学生のキャリア形成に資するゲーム教材の実践 : 社会とキャリアの関連性に着目して
- ダイガクセイ ノ キャリア ケイセイ ニ シスル ゲーム キョウザイ ノ ジッセン : シャカイ ト キャリア ノ カンレンセイ ニ チャクモク シテ
- 社会とキャリアの関連性に着目して
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Abstract
<p>In this research, in order to contribute to career development in a rapidly changing modern society, we employed the use of a game-based teaching material JobStar (large class version), to create future jobs from public university subjects. The results showed significant differences before and after the practice on four items, including "career plannability," identified as the career attributes that university students should acquire. Additionally, during practice, beyond the "want to” orientation that many university students possess, there is a possibility that some students acquired the career view that a "social perspective" is necessary when choosing a job.</p><p></p>
Journal
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- Japan Journal of Educational Technology
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Japan Journal of Educational Technology 43 (2), 127-138, 2019-09-30
Japan Society for Educational Technology
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Keywords
Details 詳細情報について
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- CRID
- 1390564227316752000
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- NII Article ID
- 130007720312
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- NII Book ID
- AA11964147
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- ISSN
- 21896453
- 13498290
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- NDL BIB ID
- 030012708
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- CiNii Articles
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- Abstract License Flag
- Disallowed