Plot Analysis for Role Playing Game Scenario based on the Structures of the Quests
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- ISHIKAWA Kazuki
- Future University HAKODATE
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- NAKAMURA Shougo
- Future University HAKODATE
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- UDA Akiko
- Future University HAKODATE
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- SAITO Yuuri
- Future University HAKODATE
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- NEMOTO Sakura
- Future University HAKODATE
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- NAGANO Kyosuke
- Future University HAKODATE
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- YAMAUCHI Takuma
- Future University HAKODATE
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- SHIRAISHI Tomonari
- Future University HAKODATE
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- OHTA Kazuhiro
- Future University HAKODATE
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- INAGAKI Takeru
- Future University HAKODATE
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- MURAI Hajime
- Future University HAKODATE
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- HIRATA Keiji
- Future University HAKODATE
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- MUKAIYAMA Kazushi
- Future University HAKODATE
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- TAYANAGI Emiko
- Future University HAKODATE
Bibliographic Information
- Other Title
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- ロールプレイングゲームシナリオにおける クエスト構造に着目した物語分析
- ロールプレイングゲームシナリオ ニ オケル クエスト コウゾウ ニ チャクモク シタ モノガタリ ブンセキ
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Description
<p> In this study, we analyzed the story structure of a genre called Role Playing Game (RPG) in computer games. Two works, the "Dragon Quest" series and the "Final Fantasy" series, were selected as targets. The analysis was done by the tags based on the elements of stories that are expected to appear frequently. As a result, it is clear that the basic RPG scenario consists of a continuous and nested structure of narrative units called quests, and that the quest itself can be expressed by three elements: "occurrence", "elapse", and "ending".</p>
Journal
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- Joho Chishiki Gakkaishi
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Joho Chishiki Gakkaishi 30 (2), 256-262, 2020-05-23
Japan Society of Information and Knowledge
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Keywords
Details 詳細情報について
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- CRID
- 1390566775146906624
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- NII Article ID
- 130007865551
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- NII Book ID
- AN10459774
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- ISSN
- 18817661
- 09171436
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- NDL BIB ID
- 030464722
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL Search
- Crossref
- CiNii Articles
- OpenAIRE
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- Abstract License Flag
- Disallowed